Arthur’s Crossing


Arthur’s Crossing is a long-term project that was conceived back in July 2015.  Most of my recent builds have been more planned out and uniform than some of my older locations.  The original two cities, Imperial City & Agrazahn, have been continually growing and expanding for years now, unlike some of my newer places like Southron and Borean Landing, which look very uniform as they were completely planned out from the beginning. They have always felt more “organic” to me.

I am trying to replicate this organic feeling with Arthur’s Crossing.  I have planned it out in several phases, starting as just a castle, and then expanding into a town and so on.  The first four phases are complete, and its a full-fledged city now.

  • Phase 1: Castle Pendragon – Completed 3/27/16
  • Phase 2: The Village – Completed  9/3/2017
  • Phase 3: Expand to Town – Completed 4/10/2018
  • Phase IV: Full City – Completed 12/24/19
  • Phase V: Expand Castle – Completed 7/13/2020
  • Phase VI: Expand to Edge of Island


The naming of Arthur’s Crossing and the Frozen Land of Nador comes from Monty Python’s Holy Grail.  There is a line where Arthur and his party are crossing the Frozen Land of Nador, and they had to eat Robin’s Minstrels.  The continent here is a large frozen landscape, so Nador fit nicely.  I also wanted a city name similar to King’s Landing from Game of Thrones, so I invented Arthur’s Crossing.

Arthur’s Crossing is a frozen, inhospitable place in the middle of a frozen continent. Only the hardiest of people come to live here.